Showing posts with label Fun and Games. Show all posts
Showing posts with label Fun and Games. Show all posts

Tuesday, May 12, 2020

The Rules of Liverpool

  1. One of the things that the Brave Astronaut Clan has been doing during this time of quarantine is playing a card game popular in our family, Liverpool.  It is a contract rummy game that was taught to us years ago by our cousin, while we were visiting our grandmother's house in Owl's Head, Maine.  It is a contract rummy game with a series of hands varying in melds.  A minimum of three players is required for the game.  The game is played with two decks, including jokers.  An additional deck is added for every two players (5 players, three decks, 7 players, four decks, etc.)
Here are the hands:
6: Two sets of three (three fours, three jacks, etc.)
7:  One set, one run (three of a kind, one straight flush - for all you poker players out there)
8:  Two runs
9:  Three sets
10:  Two sets, one run
11:  Two runs, one set
12:  Three runs (no discard)

Scoring:
  • Aces and Jokers are 15 points each
  • Face cards are 10 points each
  • All other cards are face value
Rules:
  1. There is no buying of cards in the first round.  Beginning in the second round, a player may buy the discard of a player out of order.  The discard goes to the next player to the left without penalty. If the next player to the left wishes to buy the card they may do so, with a penalty card from the top of the pile.  The right to purchase a card moves around to the left.  The player who originally discarded the card may conceivably repurchase the card if they wish to - if no one ahead of them wishes to purchase the card.
  2. When using jokers, a set must contain at least two natural cards and a run must contain at least two natural cards.  If a joker is used in a run or as the third card in a set, the joker may be "stolen" by a player who holds the card for which the joker is holding the card's place (for example, 8, 9, Joker, Jack of clubs may be replaced with the 10 of clubs and used elsewhere on the board).  If the joker is placed on a set, the joker is "dead" and may not be taken.
  3. In a hand where more than one run is required, runs of cards may be constructed in the same suit as long as they are separated by one card (for example, 4, 5, 6, 7 of hearts and 9, 10, J, Q of hearts.  Duplicate runs may also be constructed with overlap (for example, 5, 6, 7, 8 of spades and 7, 8, 9, 10 of spades).
  4. As noted above by the numbers preceding the hands - that is the minimum number of cards required for each meld in the hands (6 - two sets of three cards each, 7, one set of three and one run of four, etc.).
  5. Aces may be high or low, but not both, for example, J, Q, K, A of diamonds or A, 2, 3, 4 of diamonds, but not K, A, 2, 3.
  6. For the first four hands, 10 cards are dealt, for the final three hands 12 cards are dealt.
  7. Once a player goes down, a player may no longer purchase cards.  A discard may be picked up by a player who has gone down only if it can be immediately played on the tableau.  Only players who have gone down may play cards on the tableau.
  8. In the final hand, no discard is allowed.  Only one player will go down in the final hand.  The card that is picked up, either from the discard pile or from the face down pile, must fit into the meld to end the hand.


Thursday, March 23, 2017

Come on Down! You're the Next Contestant on the Price is Right!

LBA and SoBA are off from school tomorrow.  It's a professional day for the faculty at the school.  I am taking the day off - maybe we'll do something fun - outside. Or maybe we'll just sit around and watch TV - including the "most fabulous hour on television - the PRICE IS RIGHT!"

List from BuzzFeed.  BuzzFeed comments in regular type, my comments in italics.

The Definitive Ranking Of “Price Is Right” Pricing Games

75. Double Prices: By far the worst game on The Price Is Right (henceforth referred to as TPIR). There are literally two prices given for a prize and the contestant just has to choose the correct one. There’s no cool props, generally no big prize on offer, and no need for the contestant to do much of anything besides stand and smile dumbly as they take their 50/50 shot at some mediocre winnings. NEVER AGAIN, TPIR. NEVER AGAIN. The Brave Astronaut agrees, though I haven't seen this game - but it sounds boring

74. Switch?: What a fun little question mark on the end of this one’s name. I like to imagine it being pronounced by a middle-aged gentleman who is utterly taken aback by the possibility of the two prices being incorrect. “Swiiiitch???” The game itself sucks, though. Sorry, generic middle-aged man who only exists in my head. Also not a lot to this game

73. One Right Price: Another game that basically boils down to, “Hey, there’s two prices, so…choose the right one.” That’s what the game is even called. One Right Price. Step up the creativity, guys.

72. One Wrong Price: The inverse of One Right Price, except now there are three prizes to choose from instead of two. The extra prize makes this game just slightly less blah. It’s still really damn blah, but…not quite as much.

71. Pick a Number: Literally what it says. The price is missing a number. You pick that number.

70. Most Expensive: There are three prizes. Shockingly, one costs more than the other two. Can you deduce which one it is?

69. Flip Flop: Flip Flop? More like THIS GAME IS A FLOP. Although I will say I've seen this game before and it least has some tension.

68. Side by Side: Very similar to Flip Flop, but it’s a little more fun to watch because the way the numbers move is kind of cool. But still, boring

67. Coming or Going: Another game from the “just give us these two sets of numbers in the correct fashion” playbook. It’s the best of the bunch because it’s actually really fun watching as the numbers cascade from side to side while the contestant is trying to make up his or her mind.

66. Squeeze Play: Similar-ish to Pick a Number, except now you need to pick a number to get rid of. Still boring and ridiculously simple to play, but the sound effects as the remaining numbers squeeze into place are kind of ~cool~.  I would agree with this - this game was and is one of my favorites

65. Bargain Game (formerly Barker’s Bargain Bar): The game itself probably deserves to be a tad bit lower on this list — it’s just a matter of choosing which given price is more below the actual retail price. But because this game originated as Barker’s Bargain Bar, the aura of Bob Barker has lifted it up a few spots higher in the rankings. Any game that originates with Grandpa Bob deserves better.

64. Do the Math: Math? LOL NO THANKS! The interactive chalkboard-y thing is real cool, though, so…props for that prop.  Math is Hard.

63. Freeze Frame: The design of the game’s name makes you think it’s going to be 10 times more interesting than it really is. Look at it — kind of reminds you of something out of a comic book. Like, “Freeze Frame, a battle between good and evil, as the villainous Dr. Ice attempts to freeze out the world. Only you can bring the heat back and save the universe!” And then you realize that no, you’re actually just choosing two sets of numbers that make up the price of the prize. Dr. Ice wins again.

62. Double Cross: Like Do the Math, this is another game made MUCH more interesting by the electronic screen on which it’s played. Look at those bright colors and the cool X shape and all that good stuff. That’s some good electronic screen action. This is a newish game, which I have never seen.

61. Balance Game: It’s like the scales of justice, except instead of human rights and freedom and all that, it’s about lackluster vacations to overpriced resort towns.

60. Hi Lo: Is this a good game? No. But at least the contestant has to try to figure out multiple prices rather than just choose between two options like some other games.  I think this is one of the original games - it deserves a better ranking.

59. Push Over: Push Over: a game on TPIR. Also, a person who gets this game and pretends to enjoy it so as not to anger Drew Carey.

58. Swap Meet: Swap Meet conjures up images of PTA parents getting together to trade in their old silverware in exchange for a cozy sweater or some shit like that. This Swap Meet is not that. It’s just attempting to swap one item out for another of the same price. Really the only reason it’s ranked this highly is because of the ~FuNkY~ color of the set.

57. Shopping Spree: Seems like a game that would be tons of fun, right? A shopping spree! Who doesn’t love those? Well, when the spree is limited to four so-so items, it’s not quite as exciting. The best part of this game is when the contestant somehow thinks that a couple of handbags is for sure more expensive than a gigantic plasma television and then gets SHUT DOWN by Drew.

56. Step Up: Would be better with a companion game called 2 Tha Streets but you work with what you’ve got.

55. Lucky Seven: Real talk: Lucky Seven is the worst game that offers up a car as the prize. Why? Because it’s fucking hard. These people are basically just guessing prices blind without any of the fun hints or mini prize opportunities that so many other games come with. There isn’t even a cool set to help spice things up — it’s just a big board that reveals numbers one by one. The only reason Lucky Seven is even ranked this high is that the excitement factor of having a car as the grand prize helps keep the tension high. I've always enjoyed this game - especially when Barker used to tell the winners if they had money left over, they could buy gas for their new car.  Back then, they could actually get somewhere with a couple of bucks.

54. Danger Price: This game would be SO much better if the contestant was forced to traverse a set of laser wires in pursuit of their goal, but I guess that’s not the kind of “danger” being referred to here. Still, for such a simple game, it’s weirdly addicting watching the pieces on the board rotate to reveal their prices.

53. Take Two: This game should be way more boring than it is. The contestant literally just has to choose two items, out of four, that add up to a given dollar amount. It’s wicked simple. But for some reason, those fun ’70s-style asterisks are enough to bring this game up a bit in the rankings.

52. Grand Game: As a kid, I always thought this game was way more exciting than I now do. $10,000 seemed like such a huge sum of money, and it was always portrayed as one of the higher-stakes games because of that. But then you realize that half the games out there are giving away cash and cars worth way more than $10,000, and Grand Game loses most of its luster. The residual nostalgia is what brings this game to number 52 on the list.

51. 2 For the Price of 1: Yet another relatively boring game saved by a set piece that is way more fun than it has any right to be.

50. Bonus Game: More asterisks = another solid game option. It’s not too complex, to be certain, but the addition of a bit of luck into this one ratchets up the excitement. Also, I think one of the older games and I like the suspense

49. Five Price Tags: Because this game is played for a car, it gets an automatic bump in the rankings. The game itself is pretty dull, though. Any game that mostly just involves choosing the correct price among many given options is never all that intriguing, no matter how many price tags they add to the equation.

48. Gas Money: There’s some interesting Americana at play here, with a set and name that does just enough to evoke the aura of Route 66 and the colorful Southwestern sky. But, when it comes down to it, this is just another “choose the price from among a group of prices” game. Sure, there’s a chance to win some cash thrown in, but…

47. Bullseye: A game that seems way more complicated than it actually is, and offers quite a few chances to win the grand prize. You don’t have to hit the bullseye to win, just get on the board and then hope that the grocery item that got you there offers up the victory. Sometimes these “multiple chances” games are great. But this one is almost like two games in one, except the second game is 100% luck. I have always been a fan of the grocery games

46. 1/2 Off: It’s just fun to watch a whole pile of money come cascading out of a small box, honestly.

45. Easy as 1 2 3: The game is very similar to a bunch that have been listed above, but this one comes with numbered blocks as props. And everyone knows that regressing back to childhood via the use of oversized blocks is SO in this season.

44. Line ‘Em Up: Another one of those “why do I enjoy this stupid game so much” kind of games. There’s literally no reason it should be as entertaining as it is. No reason. But here we are.

43. Magic Number: It’s all about dat sound effect.

42. Check Out: A solid game brought down by the fact that it reminds you of how you need to go shopping for dinner later even though you’ve only got $17 in your bank account right now.

41. More or Less: What a ~unique~ ’60s-inspired font!

40. Safe Crackers: Safe Crackers is one of those games that looks INFINITY TIMES better than it actually is. You except some kind of super-sleuthing, James Bond-style intrigue. Instead, you’ve just got people putting a couple numbers in order and then trying to open a comically oversize door. Why, Safe Crackers, must you make promises you can’t keep? This game would probably be in my Top 10 or 20

39. Pick a Pair: A strikingly simple game — choose two items that cost the same as each other! — paired with the fact that the contestant is given multiple choices to win makes this a game that is easy to watch, even if it never completely stirs the imagination.

38. Pay the Rent: A relatively new game, and one that offers one of the larger (if not largest) cash prizes among any of the TPIR games. The major con here is that the name of the game just reminds you how much damn money you throw away each month on rent.

37. Shell Game: A variation on one of the most classic games of chance of all time, TPIR’s version of this gambler’s temptation throws a couple pricing questions into the mix but otherwise remains pretty similar. When you stack it up against some of the other pricing games on the show, though, you realize that even the classics aren’t necessarily infallible. And Barker did it better

36. Triple Play: Lots of cars on offer, which is an automatic bonus. Otherwise, not all that great.

35. Bonkers: Because it’s always fun watching people run around, frantically mashing large tokens against a board.

34. Card Game: This game has a bit of everything — there’s a car to be won, a bit of strategy at play, and oversize props. But too often this game ends with the contestant getting the card that allows them to just name their final price right then and there, which negates everything else about the game. I always liked this game, too.  But if that "new" card is now part of the game, I agree, it takes the fun out of it.

33. Check Game: OVERSIZE NOVELTY CHECKS FTW. again, when Barker would give out the check and tall them they could only cash it backstage, classic.

32. It’s in the Bag: One of those games that really isn’t that great, but feels more enjoyable than it is because of its ubiquity. You become so used to watching as those faux-crinkled-bags descend to reveal the item within that the process becomes almost soothing.

31. Make Your Move: Whenever this game is played, I like to think about how much oil is used in between appearances to ensure that the track upon which the multicolored signs slide remains as slick as ever. Then I imagine just taking the signs and pushing them around wildly for no reason at all other than to experience the soothing glide of a well-oiled track.

30. Grocery Game: This game requires a surprising amount of skill — five grocery items are put in front of you, and you just have to come up with whatever combination of the five you think will put you within the (relatively small) price range required to win. The intrigue comes from the fact that there are so many different ways this game can be played; the contestant is give numerous paths to follow, and it’s always intriguing to see which one he or she follows. But then some idiot chooses like, 12 boxes of cookies and goes WAY overboard and you realize just how frustrating all that freedom can be. Again, the grocery games are definitely my favorites.

29. Temptation: There really isn’t much temptation here, despite the name. It’s not like the contestant is given a new offer to walk away each time, increasing as they get closer and closer to winning the car. Either way, it’s strangely enthralling watching Drew Carey hit the little buttons that reveal the actual numbers in the price of the car.

28. Golden Road: I used to think this game was THE BEST. I mean, there’s gold, and a road, which makes it seem like the game will be a long journey through a land of riches and mystery. But then the reality of the game appeared to me as I grew older. The golden road itself is all flash, no substance. The real game is just choosing one of the given numbers to complete the price of the prize at hand — not anything really different from many lesser pricing games. Still, the nostalgia I feel for the Golden Road keeps it ranked in the top 30.

27. Clock Game: Race-against-the-clock games are always enjoyable because they expose the true strength (or weakness) of the human spirit under pressure. This is a clock game distilled to its very essence — I mean, it’s literally called the Clock Game. And so while the contestant might simply be standing still the entire game, there’s a certain energy and pace to this one that infuses it will just enough je ne sais quoi. The quiet tones of Barker calling higher and lower were always soothing.

26. Cover Up: The real fun here comes from the fact that the contestant is given multiple chances to win the prize. Get just one number right, and you can continue. And since there are so many opportunities possible here, it’s one of the best games for playing along at home.

25. Money Game: Am I completely and utterly taken in by the little drawing of the car that the contestants must try to uncover? Yes. Why do I find it so great? Unclear. Just let it happen. And I remember watching when there wasn't a space in the middle, yep, I'm old.

24. Pass the Buck: The setup for the main part of the game is fine — choosing which of two items is priced a dollar too low. But once the contestant reaches the main board and must face the possibility of hitting a “lose everything,” the tension reaches a new level. This is a game with multiple ways to win, and even if the contestant doesn’t get the car, there is still just about as much money on offer as a “consolation prize” as there is total for some other pricing games.

23. Now…or Then: A history lesson and a pricing game all wrapped into one. What a fun look back into the past, when times were simpler and we weren’t paying absurd amounts of money for basic products.

22. Stack the Deck: Perhaps seems better than it actually is because it looks like one big card game. And unlike the Card Game, this one doesn’t have any crazy circumstances in which the point of the game is basically rendered null in one fell swoop.

21. Time Is Money: This one’s got a countdown clock, but instead of counting down time, it counts down money. And as each dollar ticks away, the excitement level starts ticking upward.

20. Any Number: When a game offers such a HUGE distance between its top prize and lowest prize, it feels like so much more is at stake. And perhaps no game represents this better than Any Number. You can either walk away with a car, or with barely enough to cover the cost of a cheap meal at the deli down the street. And with such a simple structure to follow, this game makes for incredibly good viewing. I always used to root for the piggy bank.

19. Pocket Change: I really like the games where they have to pick envelopes off a board at random

18. Race Game: A race against the clock, plus a person sprinting around and looking goofy, plus four different prizes up for grabs, makes for a successful game. One of my Top 10 - it goes up a notch when the contestant wipes out.

17. That’s Too Much: If only because it’s fun to watch as the host forces contestants to scream, “That’s too much!” with way more fervor than any person has the right to say those words.

16. Range Game: Who knows if the Range Game machine really takes as long to reset as they keep claiming. But there’s something about that fact — the idea that this is a special moment that comes around rarely, so it should be cherished — that is utterly endearing. I, too, love the explanation about they can't restart the game 

15. Dice Game: As BeyoncĂ© says, “Man it feel like rollin’ dice, man this feel like rollin’ dice.” I always wanted them to give the dice to hang from the mirror of the new car.

14. One Away: In times past, Bob Barker requested that contestants kindly ask the “ladies” if they have at least X amount of numbers right. Now, with Drew Carey, it’s just “sound effects lady” who is in charge. Where have the other ladies gone? Do they no longer have the ability to crosscheck the price of the car against the contestant’s given price?

13. Let ‘em Roll: As with the Dice Game, watching people roll dice is strangely enthralling. And the model-cum-croupier watching with her oversize stick at the ready makes this feel like a true ~Vegas~ game.

12. Secret “X”: SECRETS AND HIDDEN THINGS AND TIC TAC TOE YES PLEASE.

11. Switcheroo: If only because saying “Switcheroo” is hilariously enjoyable.

10. Pathfinder: You know in the first Harry Potter when Harry, Ron, and Hermione have to play as pieces on a life-size chess board, and you’re like, “Wait, being a human game piece actually looks kind of cool,” until you realize they are going to be violently attacked by the non-human pieces and it all starts to seem way too dangerous for kids to be participating in? This is kind of like that, but safer and with a car at the end. This game is in the right slot.

9. Punch a Bunch: The vicarious power you feel as a contestant slams their first through those small money holes is INCREDIBLE. "And be sure not to pull the paper out that is inside."

8. Rat Race: No, not the seminal (read: not seminal) 2001 film, but a game played with actual (robotic) rats. And while the outcome is clearly predetermined by producers, it’s still fun to watch and pretend that the little rats are actually real and fiercely competing for glory.

7. Spelling Bee: Again, my predilection for games involving pulling random slips off of a large board helps raise this game in the rankings. Plus, spelling bees are fun.

6. Ten Chances: Alternately one of the most exhilarating and most frustrating games on offer, there’s just something special about Ten Chances. And it combines watching the host hit small buttons with the fun of sliding little signs along a well-oiled track, so obviously I can’t resist. And the game requires relatively good penmanship, which is a lost art.

5. Three Strikes: Is this game actually anything like baseball? No. But does it do its darndest to make the most out of the comparison with fun props and the like? Hell yeah.

4. Hole in One: An all-time classic. Combines the fun of a regular pricing game with the tension of watching a golf tournament. OK, maybe more like watching your relatives play mini-golf, but still. The combination of shopping savvy and golfing skills needed to succeed at this game means that it is never dull, and even a contestant who has studied all of the prices of items usually on offer by TPIR obsessively won’t be guaranteed a win. That kind of uncertainty adds just the right amount of tension. when Barker would always make that first putt (and make the contestant hold his mike - perfect

3. Master Key: What is it about watching people turning fake keys in comically large fake locks that makes for good television?

2. Cliff Hangers: Ugh, SO MANY TIMES have I wanted to be able to reach into the TV screen and just grab a hold of the little yodeling climber and shake him and say, “DO YOU NOT SEE YOU ARE ON YOUR WAY TO CERTAIN DEATH? TURN AROUND, ALL YE WHO CLIMB HERE.” And yet, watching that poor guy plummet over the edge is one of the most iconic moments you can have on TPIR. A simply glorious game. The yodeling song would push this down a few notches for me.

1. Plinko: Is there any universe in which Plinko would not be the number one game on TPIR? Plinko is THE ultimate symbol of TPIR, and even though the top prize isn’t as high as some of the other pricing games, Plinko remains the one game that EVERYBODY wants to play. I mean, they even did an entire Plinko-only episode, for crying out loud. Congratulations, Plinko, on your literal perfection. We are not worthy.

Thursday, December 18, 2014

The 12 Posts of Christmas (2014 edition) #6


One Christmas I may have made the mistake of telling my parents all I wanted for Christmas was one of those things pictured above.  If you know what it is, then you were part of the craze and surely sent your parents everywhere trying to track one down for Christmas.  I think my father finally found it a few days before Christmas in a toy store in New York City.

Now present count was very important - so I frequently checked the pile of presents, which were stored in the basement before they were placed around the tree (by Santa) on Christmas Eve.  I watched my pile grow appropriately, while not necessarily seeing a box that was Atari 2600-sized.

So Christmas morning came and I began to unwrap my presents.  First present, a brick.  Another present, some old magazines and newspapers.  Another present, clothes, then an empty box.  While my parents and siblings laughed at me, I became increasingly upset.  Finally, my mother, God Bless Her, told me to go and look in the dining room.  There on one of the chairs was my much coveted Atari 2600.  Then presents that had been held back - games for the Atari were produced.  It was a great Christmas.

Therefore, I may really need this for Christmas.  And I have also seen this game is back too.  But my memory isn't what it used to be.

Wednesday, July 2, 2014

Car Games for the Long Road Trip

The Brave Astronaut clan is readying itself for the big trip north to celebrate Brave Astronaut's dad's 85th Birthday!  We usually amuse ourselves with the Alphabet Game (it really has helped both LBA and SoBA learn to read) and the License Plate Game on long car trips.  Here's a long list of other car games that you can give a whirl the next time your in the car. From BuzzFeed.
  1. Car Cricket (Baseball) - Probably the oldest game of all. Each player takes it in turns to bat. One run for each car you pass, two for motorbikes, four for a van, six for a bus or truck. If it’s a red car, you’re out, and the next player goes into bat. Variation: Car Snooker. You get one point when you see a red one, then you have to wait for a different color: yellow (two points), green (three), brown (four), blue (five) – etc. If you see a white car, it’s a foul, you lose four points, and it’s the next person’s go.
  2. The Yes/No game - How hard is it to avoid saying “Yes” or “No”? Harder than you think. Whoever is ‘It’ has to answer all questions without saying “Yes” or “No”. The classic tactic is of course to say “You said ‘yes’ just now” - to which the inevitable response is: “No I didn’t!”
  3. Think of Something - Each child is asked to think of an object with a particular characteristic. The game’s success depends on the parents varying the question to suit the ability of the child. Young children might have to think of something green, or made of wood, say, the older ones might have to come up with something Japanese, or Elizabethan, or soluble. It’s a great learning tool as younger children aspire to the knowledge of their elders.
  4. Car-color bingo - An easy game for younger children. Pick a color, score a point for each color you drive past. The winner is the first to reach, say, 20. Insider knowledge: if you want to win, pick silver.
  5. 5-4-3-2-1 - Players take it in turns to spot an interesting object, out of the window. Say it’s a cow: they then shout “Cow! 5…4…3…2…1”. The other players have to locate, point to and say the name of the object before the countdown reaches one. Whoever identifies it is the next spotter. You can add to your score the number the questioner reached. Not one for the driver, obviously. 
  6. Character counting - How many characters are there in your favorite films and TV shows? Each player takes it in turn to name a character, with others helping out if they get stuck. It’s a collaborative game, where you’re all working together. Suggestions: Harry Potter, Star Trek, Star Wars, Disney films, Lord of the Rings and so on…
  7. Countries of the world - The first player names a country beginning with A, such as Afghanistan. The next player then has to think of a country that begins with the last letter of the country just named – Norway, for example. You can make the kids think of cities as well if you want the game to be easier.
  8. The name game - The first player say the name of a well-known figure, including a description of what they’re famous for – such as “Gordon Brown, former Prime Minister”. The next player has to name someone who shares the same first or second name: “James Brown, singer”. It continues – by specifying the occupations, you prove the person you’ve named is real. 
  9. Name that tune - Each player takes it in turn to hum the theme tune to a well-known film or TV show: whoever guesses it correctly gets the next go.  My mother and I used to play this with the "seek" or "scan" buttons on the radio.  First to identify the song when it stops on a radio station, wins.
  10. Alphabet shopping - The first player begins: “I went to the supermarket and I bought an apple.” The next player has to think of something you can buy in a supermarket beginning with B, and so on. You vary the game by visiting other shops – bookshops, record shops and so on.
  11. Uncle Bobby - Uncle Bobby reads books but not magazines. He’s a good accountant, although he can add, but he can’t subtract. He eats noodles, but not pasta. He likes the color green, but not blue or red. Uncle Bobby, of course, only likes things that have double letters in them. Once each player works out the rules, they can take part by saying other things Uncle Bobby likes and dislikes. And if that’s getting old, Aunt Jemima only likes things ending in a vowel.
  12. What has an eye but no nose? The answer, of course, is a needle. It’s a game that can be extended endlessly with little mental effort – you’d be surprised how many body parts are used figuratively in everyday speech. Here are some examples:
    • What has a tongue but no teeth? A shoe. 
    • What has teeth but no lips? A comb. 
    • What has legs but no arms? A table. 
    • What has arms but no hands? A coat (or chair). 
    • What has hands but no fingers? A clock. 
    • What has a neck but no head? A wine bottle. 
    • What has a face but no hair? A watch. 
    • What has ears but no cheeks? Corn. 
  13. Celebrity Challenge - You think of a well-known figure – they could be real, or from a cartoon, say; the kids have to ask questions about their lives and accomplishments to work out who the person is. “Dead or alive,” “Real or imaginary”. Make sure you mix things up when it’s the kids’ turn by dropping in random questions like whether they like mashed potato or own a hairdryer. 
  14. Car Singalong - Try to do it this well. Somewhere at the launchpad is a sing-along book.
  15. Scavenger hunt - You can actually go the extra mile here and prepare a list of items for kids to look out for on the journey, and print it off. If it’s a route you know well, customize the list by adding things you know you’re going to pass on the way. - Dog walker - Police car - Ambulance - A ‘School’ sign - McDonald’s - A dog in another car - Someone picking their nose etc. 
  16. We’ll be there before you can say… “Sixteen slimy serpents slithered surreptitiously on the silver sand as they sped silently southwards.” Or “On Monday morning I made a model of a magical mouse with many mandibles, and mailed it to a man in Manchester.” It takes a bit of thought to come up with alliterative sentences. Learn the phrase, try to get the kids to repeat it word-for-word. 
  17. BONUS: I feel sick! Not a game – but a couple of tips for when you hear those words. Opening the window does actually help, as does closing your eyes.

Friday, August 9, 2013

Friday's List - Fictional Characters Names

So you think you're smart?  BuzzFeed and Mental Floss wants to know if you know the names of all those fictional characters you grew up with.
  1. The Pillsbury Doughboy - real name, Poppin Fresh.  His wife's name is Poppie.  Children? Popper and Bun Bun.  The Fresh family cat and dog are named Biscuit and Flapjack, respectively.
  2. The Quaker Oats man is referred to by staff at Quaker Oats as "Larry."
  3. Captain Crunch is named Horatio Magellan Crunch.
  4. Mrs. Butterworth's first name? Joy
  5. Jeff Albertson is the Comic Book Store guy on The Simpsons.
  6. The mom from Futurama is named Carol, some say after Carol Brady
  7. The policeman who takes people to jail in Monopoly is Officer Edgar Mallory.  Your cellmate in the jail? Jake the Jailbird.  And of course, the man with all the money is Rich Uncle Pennybags.
  8. Woody from Toy Story has a last name - it's Pride.
  9. On Sesame Street - Mr. Snuffalupagus has a first name - it's Aloysius.  Cookie Monster's first name is Sid.  Guy Smiley is a stage name - his real name is Bernie Liederkrantz.
  10. Peppermint Patty from Peanuts? Her full name is Patricia Reichardt.  And the teacher with the speech problem is Miss Othmar.
  11. Mr. Clean's first name is Veritably.  Yes, his name is Veritably Clean.
  12. If you are formally addressing Barbie, please refer to her as Barbara Millicent Roberts.  If you're looking for Ken in the phone book, you're going to need to know his last name is Carson.
  13. The patient with the interesting ailments in Operation is Cavity Sam.
  14. The Man with the Yellow Hat (from Curious George) is named Ted Shackleford.
  15. Bruce Wayne is of course, Batman.  The Penguin is Oswald Cobblepot.  Wonder Woman is Diana Prince.  
  16. A second "Larry" on the list - the bird from Twitter.
  17. Mr. Peanut is also known as Batholomew Richard Fitzgerald-Smythe.
  18. Bibendum is the name of the Michelin Man.
  19. The Queen from Snow White is also known as Queen Grunhilde.
  20. Jughead from the Archie comics is of course, a nickname for Forsythe P. Jones III.
  21. "Please don't squeeze the Charmin" was the plea from Mr. [George] Whipple.
  22. The Church Lady's given name is Enid Strict.
  23. Casper the Friendly Ghost's family name is McFadden.
  24. His friends call him Geoffrey, but the Toys R Us spokesanimal is known as Dr. G. Raffe.
  25. Shaggy from Scooby Doo is named Norville Rogers.  And Scooby's full name is Scoobert.
  26. MacGyver's first name is Angus
  27. The A-Team's leader's full name is Bosco Albert Baracus
  28. Turtle from "Entourage" is Salvatore Assante.
  29. Though we never saw all of him, Wilson's full name in Home Improvement was Wilson W. Wilson, Jr.
  30. Bull Shannon's (Night Court) first name was Nostradamus
  31. The Skipper from Gilligan's Island and Captain of the Minnow was Jonas Grumby, while the Professor was Professor Roy Hinkley.
  32. "Sorry, I have just one more question" - Lt. Columbo's first name was Frank.

Friday, February 22, 2013

The Price is Right

"HERE IT COMES!  TELEVISION'S MOST EXCITING HOUR OF CASH AND PRIZES!  IT'S THE 60 MINUTE PRICE IS RIGHT!"

When I would stay home sick from school growing up - I would settle in on the couch - with the cable channel box (back in the old days, the "remote" was a push button box attached to the TV with a wire) and assorted drinks and snacks, in time to watch the 10:00 and 10:30 game shows (usually Password and Card Sharks) before tuning to CBS for the Price is Right!

My father used to refer to the show as the "Instant Greed Hour" - this from a man who used to be glued to the Wheel of Fortune.  I always wanted to be on the Price is Right - in my two trips to California the show wasn't taping - so that's something still on my bucket list.

I noted with some amusement this post from BuzzFeed with "13 Things You Probably Didn't Know About the Price is Right."  The list omitted Bob Barker's fear of Samoan women.
  1. Vanna White was once a contestant, although she didn't make it up on stage.
  2. The wheel was added to the show in 1975
  3. Bob Barker grew up on a reservation in South Dakota and is an official member of the Sioux tribe.
  4. The very first one-bid prize was a fur coat. Furs were not offered as prizes since that episode, due to Bob Barker's strong belief in animal rights.
  5. The show discourages contestants from wearing green shirts because some games use chroma key screens, which can blend into a contestant's shirt.
  6. There was once a "Price is Right" wardrobe malfunction.
  7. The Big Wheel can BREAK.
  8. "Pick A Number," probably the most boring game on the show, requires the contestant to pick a number to fill in a blank spot in the price of the prize they're playing for.
  9. One time Snoop Lion - née Dogg - played Plinko, and it was awesome.
  10. 74 games are currently rotated on the show. (32 have been retired.)
  11. The producers select the contestants based solely on their answers to three questions: your name, where you are from, what you do.
  12. One guy got famous by bidding $420 on every prize.
  13. The first car offered on the show, a 1972 Chevy Vega, went for $2,746.

Friday, October 5, 2012

It's Friday Night

Which at the Brave Astronaut launchpad means pizza / movie night for LBA and SoBA.  However, growing up on Long Island, it often meant a night out at the movies, perhaps a stop at the diner, or maybe the game room in Bayville.  Game rooms were a popular destination during my youth - they could be found in all the malls and a nearby Nathan's had an entire game room attached to the restaurant.

I learned recently the game room in Bayville, which used to be a game room, a small miniature golf course, and some batting cages - is now a destination, a "theme park."  I guess it is true what they say, you can't go home again.  Gary - did you know about this?

I was having a discussion at the work lunch table the other day about high school hijinks.  There were several Friday nights spent where I and my two friends would be out in our friend's car doing various sorts of teenage frivolity.  There was the one occasion that we were "cruising" on Hempstead Turnpike and we were stopped at a light.  There was a car in a parking lot that had its high beams on, pointed directly at the cars on the Turnpike.  I looked over and said out the open window - though definitely not at a volume so as to be heard - "turn off your f*&king brights, a@$hole."  Then the drivers side door opened.  And the driver, a large man, yelled, "what did you just say to me?"  I implored my friend to jump the light.  Luckily it changed before he made it to the car.

There were other evenings, where we would take turns riding in the trunk of the car, then when the car would stop at a light, pop out of the trunk to scare the beejeezus out of the people behind us.  Or we might dangle one of our arms out the trunk to see if people would notice.

I know, it's amazing we didn't have more luck with the ladies.  Happy Weekend everyone!

Saturday, February 18, 2012

Random Ramblings

This is a holiday weekend for most, as we will celebrate President's Day on Monday. LBA and SoBA are going to my MIL's house for a few days so Mrs. BA and I are going to go out like people who don't have kids. Tonight is dinner with friends and tomorrow is a movie and maybe dinner again! We are evidently also getting phone upgrades this weekend, which makes Mrs. BA very, very excited.

Later today, I will be attending the memorial service for a resident of our town, who will be greatly missed by all who knew him. Sherry, we are all thinking about you and we are there for you as you go on without Tim by your side.

There is some talk about snow tomorrow. I have given up on getting excited by this possibility, with the mild winter we have had this year. If I want to relive some weather, I can go here, too.

Mrs. BA and I like to play Scrabble - though are games have moved onto Facebook, but we haven't played there in some time. I did note recently there was a move afoot to retool Scrabble, including a typeface makeover. Don't screw with the classics, please?

If the boys were around this weekend, maybe we would go bowling.

More than likely we will spend some time sleeping, watching TV, and doing regular mundane stuff. That's how we roll. Speaking of TV, found this list some time ago. I believe that I can honestly say, I saw every single one of these.

Top Ten TV Show Finales You Should Have Watched Live
  1. M*A*S*H - "Goodbye, Farewell, and Amen"
  2. Cheers - "One for the Road" (sorry, we're closed)
  3. Seinfeld - "The Finale"
  4. Friends - "The Last One"
  5. Magnum, P.I. - "Resolutions"
  6. The Cosby Show - "And So We Commence"
  7. All in the Family - "Too Good Edith"
  8. Family Ties - "Alex Doesn't Live Here Anymore"
  9. Home Improvement - "The Long and Winding Road"
  10. Frasier - "Goodnight Seattle"

Wednesday, December 22, 2010

A Christmas Drinking Game

As everyone prepares to settle down and enjoy family and friends for the Christmas holiday, here's a little something to help lighten to mood - when the family and friends prove too much (from the Daily Meal).
"It doesn't matter what you have in your glass — eggnog, punch, a warm cocktail, Champagne — chances are you're going to be drinking a lot this holiday season. Why not up the ante this Christmas with a fun game that actually turns typical holiday occurrences into an incentive to drink? Just print out the rules below, and let the imbibing begin!"
Take One Drink if:
  • Someone recites the "You'll shoot your eye out" line while you're watching A Christmas Story.
  • Someone asks if you have been naughty or nice this year.
  • A family member asks about your love life. (For singles: If you're in a relationship yet. For couples: When you're getting married).
  • Someone tries to guess what is inside a specific present.
  • A kid complains that a sibling has more presents under the tree than they do.
  • One of the Coca-Cola commercials with the super-cute polar bears plays on TV.
  • Someone recites more than one quote from Elf.
  • Someone gets called Scrooge or a Grinch.
Take Two Drinks if:
  • Someone is wearing a Santa hat or an ugly Christmas sweater (if they're wearing both at the same time, finish the drink).
  • You run out of wrapping paper on Christmas Eve.
  • Someone says, "I think Santa forgot..." on Christmas morning.
  • Your mother-in-law says she would have made something differently finish the drink if she says she would have made it better).
  • Someone comments that It's a Wonderful Life is their favorite Christmas movie. [everybody take two drinks - because it is my favorite Christmas movie]
  • You know most of the lines to Wham's "Last Christmas."
Take Three Drinks if:
  • Someone fakes excitement over a gift.
  • Someone makes an bad or inappropriate mistletoe joke.
  • An ornament breaks (take an extra sip if the cause was a pet's tail).
  • If some item of the Christmas meal gets burnt.
  • A family member starts to sing after one too many glasses of eggnog (or other Christmas cocktail).
Finish Your Drink if:
  • A visiting family member tells you you've lost weight (and you know you haven't).
  • It actually snows on Christmas morning.
  • You receive something you know has been re-gifted.
  • Someone accidentally reveals to a young child that Santa doesn't really exist. Oops.

Friday, July 10, 2009

Of All Things Scrabble

I like the game of Scrabble. I enjoy the alternative version, Lexulous, that one can play on Facebook. (Come, challenge me to a game! - and I am sure that it's Mrs. BA's turn in the game I'm playing with her). I have accumulated a few articles and posts that popped up in my Google Reader regarding the great game of Scrabble - enjoy!
  • Skewing the Scrabble Playoffs (from WSJ.com) - with the addition of "za", "qi", and "zzz" to the Scrabble lexicon, some players are calling for the rules to be amended, something that has not happened since the birth of the game in 1948. Mandatory Archival Content Alert! - the post linked above contains an image of Alfred Butts' (the inventor of Scrabble) tabulation sheet wherein he evaluated the commonality of the letters in words and determined how the point values would be assigned to the letters in the game.
  • On Buzzfeed - there is a new ad campaign afoot to promote the game.
  • From McSweeney's - an "interview" with the letters "Q", "X", "K", "F", "M", "G", "E", and a blank tile on how they are coping with the economic downturn.
In a somewhat-related story, here is an interesting story about the changing face of crossword puzzles (seen on Language Hat). Does anyone really know what an "etui" is - or just that it's a common four letter word in most crossword puzzles?

Wednesday, April 1, 2009

Whither the National Archives?

Most people know where the Brave Astronaut punches his time card everyday. The National Archives has been in the news a fair amount lately. The Archivist of the United States, Allen Weinstein, announced his resignation in December 2008. Later, in January 2009, at the time of the Obama inauguration, it was noted (also here) that the Bush administration web presence had been replaced (as was expected), but that the Bush websites may not have been "archived" appropriately. There has even been calls from some to investigate NARA and our practices. Some of these black marks have come as the National Archives prepares to celebrate its 75th Anniversary this year.

But unfortunately today, it has all seemingly come to an end. I have learned the National Archives will close its doors due to the recent downturn in the economy. No more records will be taken into the holdings of the archives, the repositories were close to being full anyway. Some of the holdings will be sent back to where they came from. Those items that are deemed to have significant historical value will be auctioned off to try and meet the extraordinary deficits the National Archives has incurred.

The Charters of Freedom will still be available for viewing, however. Special viewing booths will be constructed allowing people access, where they can place a dollar in a slot. Then a curtain will raise up to allow viewing of the documents for a limited time. This will ensure their continued survival as repeated exposure to light was limiting their lifespan anyway.

Despite recently raising reproduction fees for researchers, additional revenue generating ideas will be instituted. If researchers wish to view any documents, they can make use of the viewing booths described above. Also, some staff may be used, wherein the documents will be held up to the glass at the Archives building for people to copy down the information.

A bake sale will be held today only, with proceeds to go to the purchase of apples, bread, and soup. Lines will form outside the public entrances to the National Archives Building.

In order to get this project underway, an extensive search was conducted for any and all correspondence with the date of April 1. All of that correspondence was then stamped with the words "April Fools" on it and placed on immediate display for today only.

Wednesday, February 4, 2009

Spanning the Web . . . .

I have a bunch of random things that I have been meaning to toss out here. None, on their own, warrant a post alone, so here's the big bucket of Internet goodies.
  • If you want me I am likely playing either of these two new Flash games that I tell myself, sure, I'll only play for a few minutes. Then it's midnight. Ameobas and Filler.
  • From Jason Kottke (are you following him yet? Is his blog in your reader yet? Why NOT!) - his best links from 2008.
  • I had grand ideas of coupling this outstanding poster with some great recipe involving Breakfast Cereal, or perhaps reconstructing Ally Sheedy's sandwich recipe from this movie. But have a look at the poster and laugh.
  • I was recently on the 6th Floor Blog and they were discussing cheese. Then I saw this. I had recommended they go to Artisanal, if you have a cheese thing, you have to go - I think it's a law. Perhaps they can just get the clock. Maybe they'll buy me one.
  • People wonder and marvel at the ease of the Washington Metro system. They recoil in horror at the prospect of riding the New York City subway. How do you think they'd react to a commute from Omega Centauri to Cygnus? That transfer at Galactic Center is a bear!
  • One of the best gifts received by my two sons were large Scrabble tiles with the letters of their names. Thanks OSGs! Now I need one of these.
  • Although I LOVE the commercial (nearly spit my drink the first time I saw it - thank God for TiVO so I could verify that they indeed had said that) - I do NOT need one of these, I think.
  • One of my other favorite places to visit is Google Sightseeing. The other day they profiled the Very Large Array in New Mexico. I've been there. It's very impressive, but as Mrs. Brave Astronaut says, they couldn't come up with a better name? It's like calling Hoover Dam, the "Really Big Dam."
  • Wouldn't you expect this place to be a little bit bigger? Or is it a case of "forgive me for the crudity of the model, [He] didn't have time to build it to scale or paint it?"
  • Do you have any money? I would so buy this phone number. And my names not even Jenny - then again neither is the guy who currently has it. It can currently be yours for a cool quarter million dollars on eBay.
  • Finally, you all know of my dental troubles. At least I'm not this kid.

Friday, August 22, 2008

Word smithing

I spotted this on Language Hat, a language blog I like to read. It is an online quiz that asks you to identify the 100 most common English words. I like to think that I am pretty good at these sort of things, but the pressure got to me. I did not even get half of them.

Now I know there is at least one of my readers out there who will do well with this. Isn't that right, Dr. Anna? She has been amusing herself with this website and this one, which Mrs. BA and I will take the random quiz on occasionally.

Fair warning, be prepared to lose a fair bit of time down the rabbit hole of the Interwebs if you click on the links and play the games.

And let us not forget to wish our dear friend OSG a belated happy birthday, his birthday was two days ago. Yesterday marked the anniversary of the birth of blogging friend and budding archivist, Amy. And today marks two birthdays in the Brave Astronaut orbit. My brother turns 55 today and ADR also celebrates his birthday today! Sunday we will note the birthday of C in DC. She may have some issues (well, two small issues) trying to celebrate her birthday quietly . . . Monday will mark the birthday of my niece. A busy month for birthdays! Happy birthday to the whole bunch!

Saturday, May 10, 2008

Whither the Atari

When the Atari 2600 was the hottest gift of the Christmas season in 1977, I begged my parents for one. I may have made the statement, "I don't want anything else, just that." Cue the music, "What Kind of Fool am I?" My parents took me seriously. Leading up to Christmas, I was notorious for checking and rechecking the "haul." I will even admit here that I might have unwrapped a gift or two to see what was coming my way. Is it any wonder why my mother "punished" me with socks and underwear each year? So this particular Christmas, I was satisfied with the pile of presents with my name on it.

Come Christmas morning, I began to attack the pile with a great fervor. First gift, a stack of old magazines. Second gift, the socks and underwear. Third gift, an actual brick. I begin to become a little unglued as my family laughed at me. As I make my way through a pile of gag gifts, one of my siblings finally took pity on me and told me to go look on a chair in the dining room. I leap up and run to the dining room, pull out a chair and scream, "There's nothing here!" I am then told to look on the other chair. And there, on the chair, is the dream gift, the Atari 2600. I learn later that my father had bought one of the last ones (it being the Wii of its day) around. My family then produced a few games and Christmas was saved for everyone.

I played that game every day for years. I had all the great games, Missile Command, Pitfall, Pac-Man, Asteroids. The game got retired as I got into high school and put away. When I went off to college, I was having a conversation with my suite mates one evening and it was determined that I should bring it back to school after winter break. In fact, my roommate called me at home at like 2:00 in the morning (drunk) to remind me not to forget it. I have this vision of me sitting on the floor in my parents room, who have come to get me, thinking it was some emergency, but no, just Joe (drunk) reminding me to bring the game. So I did.

One game that I don't recall if I had was the subject of a nugget in the Southwest Airlines magazine that I was reading on my recent trip to Buffalo. E.T., the Extra-Terrestrial game involved bicycle riding and getting E.T. out of jams and onto a spacecraft home. However, Atari fans did not respond. In the fall of 1983, Atari buried 14 truckloads of E.T. game cartridges in an Alamogordo, New Mexico landfill. The company was facing slowing sales and $300 million in losses and pulled an alleged "millions" of games from the shelves and literally, buried them.

This all reminds me of my years as a video game geek. There were countless hours spent in game rooms around Long Island (including the great Nathan's game room and the one in Bayville). This may indeed turn out to be a seminal post as there are lots of ideas that could be expanded to give you, my faithful readers, more glimpses into my "storied" past.

Thursday, December 27, 2007

Tidying Up at Year's End

I have a few "starred" items in my Google Reader that I have been meaning to share. So here you are.
  • There has been a discussion recently about what my son's first "real" memory will be. Both my wife and I assume it will take place around this time. Here is an article from National Geographic on memory that is pretty interesting.
  • In that same vein, research has been done that showed that when people are shown doctored pictures of an event, they can be "persuaded" to remember the event differently. It just goes to show the strength of the image.
  • I got a fair number of books for Christmas this year (coming soon, the list of loot!). I am not sure if anyone who bought me a book employed the Marshall McLuhan method, which is to turn to page 69 and read. If you like what you read, buy the book. A blog has been created devoted strictly to that method.
  • I don't have any money to travel. But a man can dream. The New York Times put out its list of the "53 Places to Go in 2008." Let me know if you get there. Better yet, if you go, call me, I'll carry your bags.
  • Countless hours lost here. Don't click unless you are ready to give up a few hours. But it is definitely helping my geography if not my darts game.
  • A very public shout-out to C in DC (yes, I know it's not the written note, is that OK?) in thanks for the Scrabble Page-A-Day calendar for 2008. Were I not going to be a little busy in the month of January, I might consider this event in New York City.
  • Oh, and in the "I LOVE Irony" department, this news item from CNN.

Wednesday, August 15, 2007

The World's Hardest Quiz

I used to be a teacher. Part of that time I spent as the "In-School Suspension" teacher. (If you have to ask, you were never there - and that's good.) I accumulated over my teaching time a number of quizzes that I could give to students who were without something to do. I've kept them and am now sharing them with you. Here's another oldie, but a goodie. Answers next week.
  1. Which is further west: Reno, Nevada or Los Angeles, California?

  2. How many mules are on a 20-mule team?

  3. For what kind of animal are the Canary Islands named?

  4. In Mary Shelley's book, Frankenstein, what was the name of the monster?

  5. Len has it before, Paul takes it after, Bryan does not take it. Girls only get in once, boys don't want it. The old must have it, the young can do without it. Mrs. Mulligan had it twice in succession, Dr. Lowell of Harvard has it twice as bad as at the end as the beginning. What is it?

  6. If you travel directly south from Detroit, Michigan, what is the first foreign country you hit?

  7. In what season does Shakespeare's "A Midsummer Night's Dream" take place?

  8. What were the first words spoken when man landed on the moon?

  9. How many of each species did Moses take on the ark?

  10. Can a man in Texas marry his widow's sister?

Sunday, October 22, 2006

Benching "Tag"

I read an item in the paper today, one that I had heard on the radio earlier this week. I didn't believe it. It seems that according to administrators at the Willett Elementary School, south of Boston, recess is dangerous. As a result, the school has cracked down on tag and other "chasing games." The district superintendent, quoted in the Attleboro Sun Chronicle, said "children's energies should be better directed toward good, sound, supervised play."

Outraged parents have risen in protest to the anti-tag policy. One mother suggested she might send her son to school wrapped in bubble wrap and sporting a helmet. Another mother has launched a "Keep Tag in Attleboro" petition drive.

The story has caught national attention and one wonders why the laser focus on such a subject. The problems in the American educational system have little to do if children expend excess energy on the playground at lunchtime. Of course, we have become such a litigious society that the rule enforcement comes up now as the district is afraid of a lawsuit.

As a former teacher, I really object to this. There are more than enough problems IN the classrooms of America that worrying about a half hour on a playground should be far, far down the list. In the wake of so much recent school violence, I am sure there are those that believe that "tag" is surely the first step toward something worse. Please.

Let's try paying our teachers a little more, lower class size, and hey, here's a novel concept, stop letting parents use our schools as depots for their kids. Their responsibilities don't end when the parents drop them at the door. Stay in contact with your kid's teachers, get involved in their educations, make it a priority. Perhaps kids will start to do better if the parents make the effort as well.